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Joined 1 year ago
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Cake day: July 25th, 2023

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  • Arrests and visits are not that widespread yet. Problems are atomization of society and lack of trust, that doesn’t help organizing for literally anything too. Someone in higher comment remembered the long and hardly broken by 90s history of opression, but there’s an old anecdote: ‘If Stalin is such a monster, who sniched on others millions of times?’. If you don’t vet a person\company before dropping heavy topics and opinions, they can tell on you just out of spite. On a local, small people level, folks aren’t found out by secret services, they are snitched on. A girl painted a pro-peace picture and teacher called a police, resulting in her father imprisoned and her put into shelter. Some guy overheard a couple talking in a cafe and boyfriend was pressed face-to-floor before they had a chance to leave. Some college students snitched on a classmate just for lulz to FSB and she got a prison sentence out of blue, she was 19. It’s despicable, but these facts aren’t systemic oppression, but rather ugly POSes having a new leverage over others. When Zs are plastered everywhere, you aren’t really sure who’d hear you at all times.

    Telegram is very widespread and not blocked (while most VPNs are). Many under 45 follow the situation there, see videos and news. They just don’t know what to do with that, to fully comprehend what’s going on themselves and see their role in it, and totally unlikely to talk about it publicly. It’s going back to close kitchen talks of later USSR. Everyone understands everything, but mantra comes to mind. Not many take a hard stance now, but try to put together a Frankenstein’s creature of conflicting thoughts\bits of information to somehow explain the situation (like the viral beheading done by Wagner), or isolate themselves from it altogether to keep moving. Only to then get very surprised, when this thrown away and long forgotten puzzle suddenly blows up under their bed.

    A very weird place to observe.




  • Subscribing to a multireddit as a community being implemented and promoted as a default experience may solve it. Idk if it should be on Lemmy’s or client’s side, but different communities forming a community-verse that’s subscribable with one tap is, for me, the next stage of fediverse. If they are federated and cache each other, it should be possible to form a united feed. Best case, if you can make just a link combining them into one, so it’s easy to share. It would fulfill this task without multiposting.

    Browsing porn, for once, doesn’t really work for me. On Reddit, I did a multi of things I enjoy to combine them, and switch to it without changing accounts. Now I either browse All-feed of porno instance seeing things I’m not into or go to exact user or community. It’s far from what I enjoyed previously. And autorepost bots don’t help it too.

    IDing and combining posts into one is not fixing the problem, but covering it under a rug. The best case is to eradicate the very need to post the same meme, article or nude into two communities and then ban spammy accs. At least that’s what I wish for.


  • I hear you.

    I don’t know how new Excel performes and I thought it’s the same as ten years ago - the version I’m trapped in. With people who obsessively try to drive it to the edge where it’s not responsive on average office PCs.

    But if it works well with various big spreadsheets now, it’s a wonder, with how many new people start to tackle programming with Python. I obiviosly won’t write a script faster than normal operational speeds of software, it’s just some tables ended up that big and broken I could only open them like that. But that, I guess, is exclusion?

    It’s just the issue of people using a microscope as a hammer when they need to break nuts.



  • But why? Excel is a shit way to work with big amounts of data due to it’s own format’s complexity and bloated software. It’s welcome to implement python, but that’s not what holds it down. Opening a big csv would crash it on the same machine that loads it with a python IDE in seconds. It’s not made for this. It’s like, nice, but the volume of information you need to make it matter would break Excel in halves.




  • And would even require Windows Eleven soon, banning older CPUs!

    I agree with you. One factor I still have hope for in that angle are new handhelds. We had Switch, we had Steam Deck and its newer competitors. And they all judged by their battery life and also has small screen where gfx don’t matter as much. Players on a long roadtrip or shift intuitively chose less consumptive games over those eating the battery in a hour. I wonder if Steam can make a special category for energy-light games, just for that obvious reason. And it, in reverse, inspiring devs to make games to cater to that usercase. I can dream.


  • Honestly, I agree to an extent. I like watching at a well-designed scenery but I think it hurts games if it takes the priority. I’m not playing games for that, but for cool gamedesign ideas and my own experiences with mechanics. That’s tl;dr, next is my rant, for I had a long bus ride.

    Graphics are very marketable and ad-friendly, easier to implement\control rather than changes to engine or scripts (you need to understand first) and they may cover up the lack in other departments. Effective managers love that. CGI guys at Disney are on strike because this sentiment held as true in movie industry too, and they are overloaded, filming the whole movie over chromakey. Computer graphics almost replaced everything else.

    In my perspective, this trend in AAA lowers the quality of the end product, makes it safer to develop (formulaic reiteration) but just ok to play, mostly unremarkable. Indie and small gamestudios can’t compete with them in visuals, so they risk and try to experiment, bring novelty, and sometimes win a jackpot.

    Like, obviously, Minecraft, that was initially coded by Notch alone. It invented indie scene as we know it now. It put tech and mechanics over looks, and the whole world was playing it. No one cared for how abstract it is being addicted to the gameplay.

    Playing older games, I see, that they were in this race too, like how (recently remastered) Quake 2 was a great visual upgrade over Quake 1. People sold an arm and a leg to play them on HIGH at that time. And how they nodded like yeah, now it’s just like a real life watching at a 640x320 screenshot, or how marketologists sold it. But somehow they were made completely different in many ways, not gfx alone, and that’s for a braindead shooter. I feel it with my fingers. I see it in how the game logic works. This sensation was greater for me than anything I see on the screen.

    Not being able to recall what happened in what CoD game, I become more amused with how gamedesign, presented via code, affects the feeling of a game. How in Disco Elysium all these mental features made it stand out. How Hotline: Miami did extreme violence so stylish. How Dwarf Fortress taught me to care about ASCII symbols on my screen but accepting the fun of loosing them. How the first MGS’s Psycho Mantis read my savefiles from other games and vibrated my controller on the floor with his psychic power.

    These moments and feelings can’t be planned and managed like creation of visual assets. And they are why I like games, as outdated as NES ones or as ugly as competitive Quake config looks. They, like making love with a loving partner, hits different than a polished act of a fit and thin sex-worker. They bring unique experience instead of selling you a horse-painted donkey.

    And that’s why I don’t really care about graphics and dislike their unending progress.