So, after almost 2 decades I decided to 0lay DND again. Since I have been and always will be forever DM, I’ve been reading up.

I am very charmed about the idea of foundry (that I have a liscence to (what can I say, I’m impulsive)), but have no experience with.

So: DM’s and players that play locally: how do you play?

Do you do oldstyle pen and paper? Printed maps? 3d printed? Foundry for battle and the rest theatre of the mind? Weird combos?

Tell me and inspire me to navigate my fresh crew and myself through this new and perilous world.

Edit: did NOT expect so many reactions so fast here, loving it.

  • databender@lemmy.world
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    1 year ago

    I do dry-erase markers on a battlemap, I use a laptop with vimwiki on it, I also hit tabletopaudio.com and play through a little bluetooth speaker. I don’t think I really have any other tools.

  • Roll20 as my VTT, but we do all audio and video over discord. My players all use dndbeyond for the character sheets, so we use the Beyond20 extension to bridge the two.

    Maps mainly just for battles and bases, but I will sometimes use a roll20 map screen just to show an image to set the stage for theater of the mind. Lately I’ve been using Easy Diffusion to make some of those images.

    I get my maps all over and make some (occasionally) with DungeonDraft. I’ve got a bunch of map and tile packs from DMs Guild, but I forget about them and search around for what what I need instead. I also always keep an eye on !battlemaps@lemmy.world, subscribe to Cze and Peku, and will search the the battlemap subreddits when all else fails.

    For notes I started using Obsidian with my most recent campaign. Being able to link and query is handy.

  • SheeEttin@lemmy.world
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    1 year ago

    In person, paper sheets, wet-erase map. Sometimes we use figures. Most of it we just use our imaginations. If I wanted to play a video game, I’d just play a video game.

    • Daefsdeda@sh.itjust.works
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      1 year ago

      Sometimes it do be like that. For me, the number game feels like a video game. When I am DM’ing giving the players freedom and being a bit lose makes a more interesting interaction.

  • Cloaca@mtgzone.com
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    1 year ago

    I tend to do theater of the mind for probably two thirds of my play sessions.

    In combat I use a folding dry erase grid, some coins and markers to whip a board. If I have time to do a bigger fight I might prep some verticality by hot gluing some cardboard together. Having the terrain being low cost and effort gives me the option of breaking it down mid combat.

  • Infynis@midwest.social
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    1 year ago

    For dungeons, I do pre-drawn maps on grid paper, glued to cardboard, cut into tiles, per room, that I can place down as my players explore. I think having something like that makes the game more exciting and dramatic. It also lets me build more complex puzzles. My last map had minecart tracks all throughout that the players needed to use to move a piece of mining equipment to a certain spot to unlock a secret area. If I hadn’t had it prepared in advance, describing it specifically, or drawing it on a whiteboard, would have made it too obvious, I think.

    For more open stuff though, like exploring a large aboveground region, or minor standalone encounters, I think theatre of the mind works well, and saves prep time, which is important. For games that rely more on the battle map, like PTU, which is what I actually GM, something like a dry erase board with a grid works well in these cases.

      • Infynis@midwest.social
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        1 year ago

        Thanks! I prefer it to just covering the map with sheets of paper, because it doesn’t give an indication of which way the dungeon goes or how big it is. It also makes it easy to transport the whole dungeon if I need to, because all the pieces can just go in a folder

  • TheForvalaka@lemmy.dbzer0.com
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    1 year ago

    Playing in person, I made a lot of papercraft maps and items to get a very 3D feeling on the cheap. It was a lot of work, but my players loved it.

    My current game is fully remote, and I’m finding I like creating digital stuff for Foundry even more than I liked papercraft. For non-combat stuff I set up splash screens with a piece of art showing the location, and then pop-up insert images with portraits of NPCs they meet. When it comes to combat, there are lots of really quality battlemap creators out there, with a lot of free options.

  • Daefsdeda@sh.itjust.works
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    1 year ago

    My friends are lazy AF and we just have easy mode. The players just have stats and health and the dm does the same for his people.

    Honestly we just like acting out silly situations and see what the dice say.

  • Tarcion@sh.itjust.works
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    1 year ago

    I use foundry and love it. I’ve switched to PF2E but ran 5e on there for about 2 years. It works great for doing a lot of automation for you and you can still throw up a background image for TotM scenes. Definitely my favorite method I’ve tried for our virtual group. Though when we have In-person sessions we still use foundry with eneryone on laptops because it’s so much easier.

    • That Dutch guy@feddit.nlOP
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      1 year ago

      That last bit is one of my problems.

      The gang is ALWAYS together for things like this, never remote.

      And foundry is not really local friendly I think.

        • Tarcion@sh.itjust.works
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          1 year ago

          Wow, that is an excellent article. I’ve been wanting to try and host an In-person game for a bit but the whole “8 laptops” thing is a bit cumbersome. I think there is definitely a viable solution there to let people play from the couch and just hot seat with a laptop while the game is up on the TV.

      • d0ntpan1c@lemmy.blahaj.zone
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        1 year ago

        Foundry makes a great information hub, even locally. All your DM handouts, their character sheets and notes, bags of holding, etc can live inside it. No more “who has X thing?”

        I usually have a couple of maps set up for global use. One is the world/region map and I move a toke on it to show where the party is. Journal entries are pinned to locations and I reveal them as the party learns info.

        Then I’ll usually have a map set up as essentially their “planning table” with all the info relevant to the current events, images, etc.

        It’s set up so that even if we are running a combat in another map, they can swap back and reference something themselves if they want. I can always draw their attention back to the combat encounter map on demand if needed.

        Also, if you also run 5e-tools it makes life even easier. You can import all sorts of things from 5e-tools into foundry with no need to spend time re-creating spells and items and such

  • boatswain@infosec.pub
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    1 year ago

    For the game I run, we’re just remote, even though we’re all in the same town and could be in person. For the group I’m a player in, we sometimes do remote, sometimes in person. When we play in person, then DM keeps Foundry on the TV. We bring laptops so we can interact with it.

    As a side note one of the things I love about Foundry is how well it pairs with Dungeondraft, which is also purchase-once rather than subscription based. Makes it really easy to have custom maps

  • DonnieDarkmode@lemm.ee
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    1 year ago

    When I was a player, my DM would print out whatever battle maps he needed and laminate them for the dry erase marker. An even more adaptable version of that would be a clear plastic sleeve or cover placed over the paper, so you could have a variety of maps handy and swap them out as needed.

    Now as a DM myself I use my iPad and the procreate app, which works fairly well. I can have a ton of maps ready to go for both battle and exploration, and a bonus is that I also have an easy way to hide and reveal parts of the map using layers. There’s an iPad app called encounter+ that’s specifically for running combats off of an iPad, but it has some features locked behind a paywall and a bit of a learning curve, so I haven’t used it myself.

  • HikingVet@lemmy.sdf.org
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    1 year ago

    I use paper sheets, some of the others at my table go digital. Dry erase map for combat if it’s got a lot of enemies or terrain considerations. Between the 6 of us we have at least one copy of all books.

  • jjjalljs@ttrpg.network
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    1 year ago

    My group has been using owlbear rodeo. The current DM makes a lot of maps and uses owlbear’s fog of war tool to reveal as we explore. It’s fine.

    I used it once just sketching the map as we went using it’s drawing tools. Also fine. Like a dry erase board, but more awkward because of using a mouse instead of a marker.

    In person I had a dry erase board with a grid printed on it, a bunch of tokens from board games, and coins to use as stuff.

    I also used Google sheets for a while during the pandemic. It gives you a grid you can color and mark and everyone can see and edit. Worked surprisingly well. Also good for note taking

  • Jordan_the_hutt@lemmy.world
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    1 year ago

    I made a few wooden grid boards with plexiglass tops so I can use a dry erase marker on them. I also ordered a ton of blank cards that I can use as items and status effects. Other than that players and I use pen and paper.

  • Mike (Sly Flourish)@ttrpg.network
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    1 year ago

    Here’s some data on the topic!

    https://slyflourish.com/facebook_surveys.html#onlinevsoffline2023

    Question: This is a poll for D&D DMs and RPG GMs. Do you primarily play online or in person?

    YouTube poll posted 18 April 2023 on YouTube, 2,900 respondents.

    Response % of total Primarily online 41% Primarily in person 46% Both roughly equally 13%

    Also some advice for in person maps:

    https://slyflourish.com/drawing_maps.html

  • reversebananimals@lemmy.world
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    1 year ago

    I use foundry and love it.

    I have it highly configured - content is imported from DNDBeyond. Combat is mostly automated. The players choose a target and click their attack or spell, and Foundry automatically rolls the attack, compares against AC and auto-rolls and applies damage on a hit. AOE effects let the player place a template.

    Handouts are neatly organized in the Journal tab and I also make playlists that auto play when I move us to a new scene (e.g. activating a random encounter scene starts my combat playlist on shuffle).

    My players love it. With that said, I’m a software developer by profession, and all these things take a ton of work to get going and can be buggy at times.

    Other non 5E games sometimes have great official support on Foundry, but for 5E you’re on your own.