I’m new to Lemmy BTW.

Just want to make some friends
  • sol6_vi@lemmy.makearmy.io
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    1 天前

    NMS was so much fun but now when I log in I’m lost and confused and dont feel like I have the metal to start over.

  • orenj@lemmy.sdf.org
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    1 天前

    I haven’t got past the early game where you’re scraping the map for technology to build a little wooden house.

  • Rhoeri@lemmy.world
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    2 天前

    I used to like No Man’s Sky. Then HG turned it into a beta test for their new game coming up and are either too lazy or too incompetent to fix the massive amount of long standing bugs and inconsistent shit

    And their Reddit subs are full of kids that are willing to die on a hill- blindly defending HG as the be-all-end-all perfect example of competence in game development, all while ignoring the fact that they break shit constantly every time they release something they clearly never tested.

    • TalkingFlower@lemmy.world
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      1 天前

      Or the boomers on Steam forums deflecting every criticism and trying to derail a thread by defending it as a “sandbox” game or not a bug, putting a post there is like controlling oversized children otherwise it devolves into dogpiling.

  • ladicius@lemmy.world
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    3 天前

    Wide as an ocean, deep as a puddle.

    Nah, it’s better than that but this statement still holds true for me - after several weeks I’ve seen everything (i.e. the patterns behind everything), and that’s when it got repetitive. All in all it’s a very nice game.

    • brsrklf@jlai.lu
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      3 天前

      It’s not wrong, but the amount of random shit they added to it is enough to make a dive into it worth it to me, at least once in a while.

      It’s certainly not deep, but there’s stuff to do, some room for creativity, and occasional funny weirdo creatures to encounter.

    • notfromhere@lemmy.ml
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      3 天前

      That’s been my problem with it as well. I still do like dusting it off every now and again. It has the best land to space travel transition of any game I’ve ever played.

      • ladicius@lemmy.world
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        3 天前

        Those takeoffs into space are bangers, you are right. Really cool mechanics and visuals, that alone is worth trying this game.

    • FenrirIII@lemmy.world
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      3 天前

      I have done everything but finding goddamn freighter modules to improve my stolen pirate ship. I cannot find the bastard things anywhere and there’s no mod to give them to me 😡

      • Quetzalcutlass@lemmy.world
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        2 天前

        IIRC you can get them through the derelict freighter missions (which take forever and are kind of boring after the first one), or by blasting NPC freighters if you don’t care about reputation.

        For the latter I’ve heard (but wasn’t willing to try myself to confirm) that you can just shoot the external cargo modules off of friendly freighters without them becoming mad and summoning sentinels.

  • Eldaroth@lemmy.world
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    3 天前

    Don’t know, I really would like to love the game. Everytime a new update drops I try to pick up the game, but time and time again I struggle to find a game loop which really grabs my attention and keeps me playing. I either fall back into ressource grinding or trying to unlock all expedition rewards. Both getting repetitive and boring after some hours of playing. It’s really a shame as I love the aesthetic and somehow casual feel of the game.

    If you guys have any recommendations how to make the game enjoyable again, please feel free to drop a comment, would love to hear from you how you play NMS.

    • emigu@lemmy.world
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      3 天前

      That was my experience as well for the first couple of years. But with the drop of the update where you can build your own Corvette, I finally converted. Finally I could build my very own Serenity! Next step is to make my way as a smuggler across the universe!

      Edit: this is built after another players YouTube-tutorial by the way.

      • Eldaroth@lemmy.world
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        3 天前

        That’s a sweet looking ship indeed! How was your experience collecting all the necessary ship parts to build this? Do you think it helped make it more enjoyable to follow a youtube guide?

        Nowadays being over 30 and having a child I don’t find as much time playing games anymore. Which makes the grinding part of games so much less enjoying and worth while. So following a youtube tutorial sometimes helps me to get through the more grindier spects of a game if its not possible to circumnavigate them.

        PS: Woulf you mind sharing the youtube tutorial you followed?

        • emigu@lemmy.world
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          3 天前

          So, as I’m also an “older” gamer, it definitely helped with the time management 😉 How I did it was to first just look up which parts he used and try to find as many of them as possible, or otherwise trade for them in the Corvette parts shop. For some parts I also used alternatives until I had managed to collect all of the “original” parts. And when I had collected all the parts, I then followed the tutorial to do the actual build. And I enjoyed doing it this way 🙂

          There are several different alternatives, but the youtube video I followed was this: https://youtu.be/WyxeEKAnlek

          • Eldaroth@lemmy.world
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            3 天前

            Hehe wonderful, thanks for going into a deeper explanation on how you did it! Definitely gonna give it a try the next time I decide to start up the game again 🚀

      • kieron115@startrek.website
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        2 天前

        I would pay good money for a mod that has Jayne as a crewmember, and any time you ask him to do anything he just walks away murmuring “I’ll be in my bunk”.

    • ameancow@lemmy.world
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      3 天前

      I really would like to love the game. Everytime a new update drops I try to pick up the game

      Are you me?

      I have it installed right now, I logged in to play all this new, raved-over content and found myself on some planet with too much air-traffic making noise overhead, needing to collect minerals to power my ship, and a base with some minecraft-like chests of loot.

      I know the game is vast and deep and full of surprises and such, but I have the hardest time connecting with it enough to feel like I want to explore several hundred hyper-colorful planets.

      • The Octonaut@mander.xyz
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        3 天前

        Vast yes. Deep, no. That’s what you’re experiencing; the actual game loop is about as complex as Farmville

        • ameancow@lemmy.world
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          3 天前

          That may be it, I am expecting something more grand or epic or complicated to start uncovering, not really realizing that what I’m already doing is “it” and the rest is just exploring for the sake of exploring.

      • Eldaroth@lemmy.world
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        3 天前

        Are you me?

        Who knows, in one way or the other we might be (hello parallel universe?!)

        Haha yeah I played it back in the days before the game had a real multiplayer, where you only saw other players as floating lights. Back then the game had a more “lost in the stars” vibe, more so as the sphere was no multiplayer hub and no player made buildings you stumbled upon while exploring. To be fair it also felt somewhat more empty as well.

  • Melllvar@startrek.website
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    3 天前

    252.6 hours played, last played October 2024.

    It’s enjoyable, but I’ve never been really engaged with it. There’s no progression, I don’t feel like my character, equipment, or ships are getting better even though I’m upgrading things. No planet is special, even though they’re all unique.

    I think it would be better if you started out in a “settled” region with interesting factions, hand-designed planets, optional quest lines, etc. The infinite procedurally generated stuff would come into play if you push beyond the edges of known space.

    • aesthelete@lemmy.world
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      2 天前

      Yeah and having an expansive universe with like three languages and three races of intelligent creatures, none of which seem to have any personalities just left it feeling shallow.

      There’s no storyline in even the main story. It feels like a vast and lonely universe. I think procedural world generation has largely the same problem as generative AI: infinite slight varieties of responses, all of which are as bland as a HR seminar.

      I’ve come to realize over time that I would prefer a completely linear story to games on the other extreme end.

      What you’re suggesting sounds very interesting though, linear and more handcrafted content paired with procedural content to pad in the margins. Keep playing forever if you want to, but feel a sense of story and accomplishment in the main storyline.

      Edit: that’s probably why the expeditions feel more worth playing… You bump into people because you’re all playing on the same planets, and the star systems you’re playing through are at least somewhat curated.

    • deltapi@lemmy.world
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      2 天前

      You didn’t engage with it but have spent the equivalent of 6 weeks of full time work in the game?

      Maybe I’m setting my bar too low, but for a video game I expect to get 1hr enjoyment per dollar spent for me to consider a game ‘worthwhile.’

      That aside, I agree it would be nice to have a more lived in feel in NMS, cities, a feel of civilization.

  • Psythik@lemmy.world
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    2 天前

    No.

    The sameness of every planet was a major turnoff for me, plus the scale of the universe pretty much guarantees that you’ll never run into another player organically. The game is basically just Minecraft in space, except bad.

    This is the reason why I don’t like procedurally-generated games. What’s the point of a big, massive universe, if it’s nothing but a bunch of generated sameness? Environments that weren’t handcrafted are a major turnoff for me. As someone who sees video games as art, it just feels soulless and empty. Like AI-generated art, except it’s an entire game.

      • Psythik@lemmy.world
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        2 天前

        I don’t think you can, but the game is so boring that I never played long enough to find out. That’s the point I’m making. I’m not interested in a multiplayer game if there are no randoms to run into. Might as well just play an SP game.

        • NihilsineNefas@slrpnk.net
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          1 天前

          These days running into other players is far more common on the Expeditions due to all the players having the same goal and quest pathing, but you still bump into real people the closer you are to the galactic center in the regular game modes.

          In terms of the ‘boring samey planets’ when was the last time you played? Because with the current terrain generation, water effects, gas giant systems, fully submerged worlds and new fauna/flora generation I’ve yet to find any planets that were identical.

        • REDACTED@infosec.pub
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          2 天前

          Why is this even an issue for you? Just play it like SP without thinking about online factor. Maybe you will stumble upon some player after a month of playing, giving you a proper “holy fucking shit” moment, but realistically why even think about it and why turn it into a turnoff?

  • kat_angstrom@lemmy.world
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    3 天前

    Got 1700hrs in it; 42 bases across a 30+ galaxies. Mines for Sodium, Indium, Phosphorus, Rusted Metal, Sulpherine, Pyrite, and a few more. Built a few architectural wonders, too. Good times

    • finitebanjo@lemmy.world
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      2 天前

      Last time me and a buddy played we triggered enemies on a corrupted planet to earn parts to reclaim a sentient ship, but it was bugged so the enemies included corrupted and regular enemies and the ship at the end was 2 ships glitching into each other as they occupied the same location (one for each player).

  • squirrel@piefed.kobel.fyi
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    3 天前

    I returned to it when the corvette update dropped. Might come back when there’s another huge update. I usually lose interest after two weeks of playing it, because things start to get repetitive.

  • vga@sopuli.xyz
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    2 天前

    I played a lot of Elite, and tried No Man’s Sky recently. I get why somebody might like it, perhaps even more. It’s more fun. But perhaps a bit too “colorful” for me. I enjoyed the realistic touch of Elite.

    But I cannot tell myself that yet another grind is what I need in my life.

  • fartographer@lemmy.world
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    3 天前

    No, I’m not a No Man’s Sky fan. I’m a recovering No Man’s Sky addict. If retirement exists in the future, I hope this game still exists, cuz I’m gonna ruin whatever remains of my life with it.

  • ordnance_qf_17_pounder@reddthat.com
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    3 天前

    It’s barely recognisable from the below average game that released in 2016. There used to be nothing to do in it, now there’s so much to do that it’s overwhelming. It’s a very good game now, and you have to give credit to Hello Games for what they’ve done to make it what it was always supposed to be.

    Still some things I don’t love about it, but on the whole it’s well worth playing if you’re into that type of game.

    • 13igTyme@piefed.social
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      3 天前

      The way the game launched makes me never want to buy a game from them again. It’s nice it’s better now, but now the game is almost 10 years old. They straight up lied about what was going to be in the game a release.

      Now they are working on a new game and I’ll read things about how ambitious it is and fans hope they can deliver.

      Lol no. They will do the same thing and lie about what’s in it to get people’s money. They may eventually make the game better, but they should be doing that before releasing pure lies.

    • Rooster326@programming.dev
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      3 天前

      As someone who bought it at launch, I give them credit for it. Hats off to them…

      Still am never buying Hello Games games, or anything by Sean Murray, ever again.

      $60 for an early access tech demo where they lied about dozens of features. It is still missing promised features after all of their work - which speaks more to the amount of bullshit they spew than the feature set because the features checklist is as shallow as a puddle.