I just finished my second playthrough of Dead Island 2, and for some reason this game really resonated with me the way few other games ever have, and just like with the first playthrough, I’m kind of bummed that there’s nothing left for me to do in the game.
The story was the weakest part, but the gameplay, music, sound production, voice acting, “set design,” – everything-- was absolutely incredible, imo. Attention to detail is huge for me, and when I can read what it says on a tiny box of pills–that says passionate devs and quality publisher to me. I also LOVE how the zombie damage is depicted, with different weapons causing different wound shapes, and the guts jiggle independently of the body. Most satisfying zombie killing ever.
So what games did you yearn for more of when you finished it?
Both “Dishonored” games
Mirror’s Edge. The ending scene in the game with the helicopter, I thought I was only halfway through, until I saw the credits roll in. I was like “WTF? THAT’S IT? THAT’S HOW IT ENDS??”
Then I played Mirror’s Edge Catalyst, which I think perfectly carries on from that horribly fumbled ending, but the gameplay just feels too overengineered to be enjoyable, they ruined the fighting mechanics, and the part that hurts me the most is that a majority of the original art direction was lost, it just feels like it was trying to blend in with all the Cyberpunk 2077 clones.
In both cases I’m sure it’s because of EA
Control is like this for me. It’s already a pretty lengthy game if you aim to complete all the side missions and collect everything, but there’s definitely a point where it hits a wall, and it’s like, “Whelp, I got all the documents, records, files, outfits, etc. I really want to play more but there’s nothing more to do.”
You are supposed to finish them?
Megaman legends. Yes it was a little kid game (although legends 2 had some seriously dark moments regarding triggers reboot and recalling the master) but it just such a fun little low poly world to run around in and dig under.
And then it’s just gone and nothing else out there is like it.
Not really what you’re asking, but Lego: The Hobbit.
My wife and I used to love playing Lego games after a couple drinks. Being a bit drunk makes them very fun.
But with that one, Smaug flies out to go burn Laketown, and the credits roll. Apparently, the 3rd movie did so badly that they decided not to finish the game and just released it as is. It’s missing 1/3 of the game.
Last of us pt2 for me
Me too man. I played that shit during lockdown, and every game after for a while felt super hollow. The story and gameplay were absolutely brilliant.
Final Fantasy 12
I got to a point in the game where I was literally saying to myself “Oh, okay this is the mid game point, and after this things open up a bit and we maybe get a twist, kinda like FFX when it’s time to rescue Yuna from Bevelle, that’s where we are here.”
Went in, fought a boss, roll credits.
I was almost actually slack jawed in amazement that the game was actually over.
Deathloop
I first played Deathloop on Gamepass and loved it even though I rushed through it (one of the negatives of GP is rushing through games so you “get your money’s worth”). When it came back to GP, I convinced my friend to play it, and ended up going through it a second time (though, again, hurriedly). I bought it on Steam at full price and gave it to my kid’s S.O. as a gift, but didn’t start playing… Until a couple weeks later when I canceled Gamepass and picked it up on Steam for $8. Been going through it for the 3rd time now, taking my time and exploring it all. Still enjoying it immensely, and still getting sucked into the lore!
i really wanted more of Disco Elysium. like an episodic mystery situation.
Legend of Zelda: Breath of the Wild
But not like you think. I was fairly early in the game, and I was just treasure hunting in the castle to get some good gear before I continued on (good swords and bows that respawn regularly but break over time). Also, if you’ve never played it, the game is not entirely linear, you have four main powers you can gain from fighting and freeing four spirits in different zones, as well as shrines for additional powers and health. But you could spawn at the beginning of the game, do the initial questline to get the paraglider, and then go straight to the castle to fight the BBEG. And you’d die, but you could try!
So I was treasure hunting and I accidentally fell down a hole and ended up fighting the final boss. And then won. And then had to reset to the previous save before falling in. I spent the rest of the game thinking “I don’t actually need this to win, it’s all for overkill.” And it was. So much overkill. It really wasn’t fair at all. The separate storylines were really good and worth doing anyway, though. Beating the game was just kind of a fight tacked on to the end of a fantastic story.
You could move on to TotK. Very similar and you start out weak again.
Oh, yeah, I loved ToTK even more. It was an engineering game cosplaying as an RPG and I was loving it.
I realized how overpowered i was when I was launching laser/cannon drone strikes on lines of Bokoblin, but I definitely felt how weak I was getting through the underworld area without a fan scooter.
Yes, I enjoyed my fan glider so much once I built up my batteries. I also enjoyed my steer-able cars!
Any life is strange game. They’re comfy to me and I never want to leave. But I often can’t play stories over again, so I have to leave :(
I bought the original dead island and the controls and hit detection were so bad that I didn’t even bother past about 45 mins or so. Did they fix that? Thankfully I bought it for like $2.99 or something like that so I didn’t feel too cheated, but even at that price… It wasn’t worth it.
lol i also just bought dead island 1 for a few bucks in the winter sale-- i can tell you: no aspect of dead island 1 remotely compares to the sequel. that said, i can’t speak of the story since i also DNF’d after like an hour
Well that’s good. I like the concepts but the execution was attrocious, so maybe I’ll check the new one out.
if you have a spare $5 it’s 90% off on steam until tomorrow
Looking back at it in retrospect, especially in comparison to the devs next game, Undertale is REALLY short. Even before I knew that when I was younger I was wishing the game was longer cause it got me that into the world and characters.
I have two. First is Portal2. I had so much fun in that game. The second is Half-Life: Alyx. That is the game that taught me how immersive a VR game could be. I particularly enjoyed one part where I was in a pitch black tunnel with only a narrow flashlight beam to try and spot the head-crab that I could hear somewhere nearby in the darkness. But the whole game was a fantastic experience.
Alyx is a genre defining game. It’s Half-Life 3 for anyone who bought into VR, and it’s one of the best and most immersive games you’ll ever play. In fact, I’m hoping that it gets its due with the new Steam equipment.
I highly recommend looking into the Goldeneye Mod if you wanted to juice a little more playtime in the system. The facility map is :chefs-kiss:.
Try portal: reloaded and portal: revolution. Those are fan made mods with more levels. Pretty good so far.
Portal: Revolution is awesome!






